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Top categories on Whatnot by revenue

See the top Whatnot categories by 30-day revenue, including units sold, stream counts, and live shopping demand signals.

Sales tracked53,606,024
Revenue tracked$1,002,538,760
Shows tracked1,119,151

Category rankings

Last 30 days of observed Whatnot activity, through 2026-08-08. Search or select a column heading to reorder the table.

Swipe sideways to see more columns.

Rank Category Revenue Sales Streams
1 Sports Cards $223,603,070 6,527,232 147,967
2 Trading Card Games $84,656,577 4,896,484 90,740
3 Women's Fashion $58,240,979 4,598,046 99,504
4 Football Cards $55,011,058 1,332,944 30,430
5 Toys & Hobbies $38,488,132 2,732,782 103,995
6 Coins & Money $30,210,055 705,273 13,179
7 Coins & Bullion $28,404,556 685,514 12,545
8 Pokémon Cards $26,039,095 1,414,973 25,862
9 Baseball Cards $25,026,367 970,423 22,146
10 Luxury Bags & Accessories $24,895,633 150,283 4,660
11 Jewelry & Watches $24,059,230 1,178,006 27,792
12 Basketball Cards $23,544,427 580,304 13,759
13 Everyday Electronics $17,966,711 1,095,475 14,175
14 Bags & Accessories $13,021,324 161,620 6,832
15 Sneakers & Shoes $11,748,108 322,861 6,122
16 Beauty $11,517,222 1,064,576 14,924
17 Makeup $11,383,520 1,035,991 9,758
18 Outdoors $10,443,034 507,683 9,339
19 Sneakers $10,178,284 275,752 5,331
20 Perfume & Cologne $9,678,205 454,919 7,366
21 Home & Garden $9,193,958 525,379 9,410
22 Entertainment Cards $8,734,985 448,583 7,389
23 Sporting Goods $7,985,476 275,831 4,436
24 Men's Fashion $7,551,918 545,837 14,502
25 Comics $6,916,554 399,756 8,909
26 Vintage Decor $6,684,523 527,949 22,869
27 Vintage & Antique Jewelry $6,473,795 497,693 11,837
28 Marvel Cards $6,465,751 280,475 3,368
29 Wholesale & Deals $6,433,984 541,843 6,854
30 Antiques & Vintage Decor $6,359,416 494,891 20,640
31 Gold & Silver Jewelry $5,959,292 231,713 3,469
32 Streetwear $5,826,888 264,388 6,788
33 Modern Comics $5,771,064 312,807 6,795
34 Knives & EDC $5,674,389 177,227 3,788
35 Electronics $5,557,589 266,350 6,697
36 Baby & Kids $5,219,800 671,243 15,757
37 Watches $4,960,175 211,432 3,516
38 Baby & Kids Clothes $4,923,488 633,248 14,941
39 Tools $4,764,459 141,308 1,354
40 Video Games $4,518,920 207,208 6,841
41 Golf $4,409,287 138,914 1,882
42 Rocks & Crystals $4,286,628 337,927 8,527
43 Storage Unit Finds $4,112,290 348,324 7,187
44 Arts & Handmade $4,024,684 612,589 25,113
45 Case Packs & Bundles $3,805,438 243,962 2,828
46 Modern Bags $3,764,959 134,179 6,150
47 Disney $3,575,581 199,096 8,834
48 Food & Drink $3,551,170 449,290 5,310
49 Soccer Cards $3,518,734 83,314 1,880
50 Diecast $3,091,257 239,900 5,232
51 Western & Southwestern Jewelry $3,085,670 57,286 1,151
52 Anime & Manga $3,051,596 342,589 8,950
53 Estate Sales & Storage Units $2,987,146 267,367 7,103
54 Slime & Squishy Toys $2,619,199 232,823 5,199
55 Women's Jewelry $2,574,674 217,837 5,117
56 Paper Money & Currency $2,509,323 68,839 1,938
57 Skincare $2,429,673 229,726 2,898
58 Laptops, Phones & Tablets $2,336,338 51,438 1,018
59 Men's Vintage Clothing $2,177,350 151,513 3,962
60 One Piece Cards $2,140,320 107,841 1,675
61 Wrestling Cards $1,975,511 104,351 785
62 Vintage Comics $1,922,791 126,877 2,944
63 Vinyl Records $1,859,413 128,372 3,637
64 Sports Memorabilia $1,852,186 62,639 2,318
65 Beads, Pens & Keychains $1,802,170 372,446 10,451
66 Magic: The Gathering $1,802,021 110,282 2,030
67 Crystals & Gems $1,767,837 154,938 4,002
68 Hockey Cards $1,683,210 67,104 1,743
69 Gold Nuggets $1,651,709 33,852 418
70 Women's Boutiques $1,639,626 109,125 3,157
71 Plants & Garden $1,551,674 141,903 2,603
72 Diamonds & Gemstones $1,544,200 40,272 1,206
73 LEGO $1,474,538 82,297 4,470
74 Funko $1,454,240 71,247 4,686
75 Labubu & Blind Boxes $1,407,510 102,290 2,320

Top Whatnot category statistics from the last 30 days

Here are the leaders and useful comparisons from the tables above. These answers update with each new report.

What was the top Whatnot category by revenue?
Sports Cards $223.6M revenue · 6,527,232 items · 147,967 streams
Which Whatnot category earned the most revenue per stream?
Luxury Bags & Accessories $5.3K per stream across 4,660 streams · $166 revenue per observed item
Which Whatnot category sold the most items per stream?
Wrestling Cards 133 items per stream across 785 streams
Which high-value Whatnot category sold the most items?
Sports Cards 6,527,232 items · $34 revenue per observed item
How many Whatnot categories generated at least $10 million?
19 categories Within the 75 rows shown
What did the middle of the top Whatnot category list look like?
The middle result $4.9M revenue · 267,367 items · 6,697 streams

Top Whatnot categories by sales volume and price

The table gives the exact values. The charts make the volume, price, and revenue tradeoffs easier to compare.

Top Whatnot categories by items and revenue per stream

Compare how many items a category moves in each stream with the revenue each stream earns.

Bubble size: Observed revenue

Both axes use log scales so smaller and larger results stay readable together.

Categories higher up earn more per stream. Categories farther right move more items per stream.

View plotted values
  • Sports Cards44 items / stream · $1.5K / stream — $223.6M total revenue across 148K streams
  • Trading Card Games54 items / stream · $933 / stream — $84.7M total revenue across 90.7K streams
  • Women's Fashion46 items / stream · $585 / stream — $58.2M total revenue across 99.5K streams
  • Football Cards44 items / stream · $1.8K / stream — $55M total revenue across 30.4K streams
  • Toys & Hobbies26 items / stream · $370 / stream — $38.5M total revenue across 104K streams
  • Coins & Money54 items / stream · $2.3K / stream — $30.2M total revenue across 13.2K streams
  • Coins & Bullion55 items / stream · $2.3K / stream — $28.4M total revenue across 12.5K streams
  • Pokémon Cards55 items / stream · $1K / stream — $26M total revenue across 25.9K streams
  • Baseball Cards44 items / stream · $1.1K / stream — $25M total revenue across 22.1K streams
  • Luxury Bags & Accessories32 items / stream · $5.3K / stream — $24.9M total revenue across 4.7K streams
  • Jewelry & Watches42 items / stream · $866 / stream — $24.1M total revenue across 27.8K streams
  • Basketball Cards42 items / stream · $1.7K / stream — $23.5M total revenue across 13.8K streams
  • Everyday Electronics77 items / stream · $1.3K / stream — $18M total revenue across 14.2K streams
  • Bags & Accessories24 items / stream · $1.9K / stream — $13M total revenue across 6.8K streams
  • Sneakers & Shoes53 items / stream · $1.9K / stream — $11.7M total revenue across 6.1K streams
  • Beauty71 items / stream · $772 / stream — $11.5M total revenue across 14.9K streams
  • Makeup106 items / stream · $1.2K / stream — $11.4M total revenue across 9.8K streams
  • Outdoors54 items / stream · $1.1K / stream — $10.4M total revenue across 9.3K streams

Sales vs. average revenue per item

Rows farther right sold more. Rows higher up earned more revenue per item on average.

Bubble size: Observed revenue

Both axes use log scales so smaller and larger results stay readable together.

Average revenue per item is a blended benchmark. Check exact products, condition, fees, and sourcing cost before buying.

View plotted values
  • Sports Cards6.5M sold · $34 average revenue / item — $223.6M observed revenue
  • Trading Card Games4.9M sold · $17 average revenue / item — $84.7M observed revenue
  • Women's Fashion4.6M sold · $13 average revenue / item — $58.2M observed revenue
  • Football Cards1.3M sold · $41 average revenue / item — $55M observed revenue
  • Toys & Hobbies2.7M sold · $14 average revenue / item — $38.5M observed revenue
  • Coins & Money705.3K sold · $43 average revenue / item — $30.2M observed revenue
  • Coins & Bullion685.5K sold · $41 average revenue / item — $28.4M observed revenue
  • Pokémon Cards1.4M sold · $18 average revenue / item — $26M observed revenue
  • Baseball Cards970.4K sold · $26 average revenue / item — $25M observed revenue
  • Luxury Bags & Accessories150.3K sold · $166 average revenue / item — $24.9M observed revenue
  • Jewelry & Watches1.2M sold · $20 average revenue / item — $24.1M observed revenue
  • Basketball Cards580.3K sold · $41 average revenue / item — $23.5M observed revenue
  • Everyday Electronics1.1M sold · $16 average revenue / item — $18M observed revenue
  • Bags & Accessories161.6K sold · $81 average revenue / item — $13M observed revenue
  • Sneakers & Shoes322.9K sold · $36 average revenue / item — $11.7M observed revenue
  • Beauty1.1M sold · $11 average revenue / item — $11.5M observed revenue
  • Makeup1M sold · $11 average revenue / item — $11.4M observed revenue
  • Outdoors507.7K sold · $21 average revenue / item — $10.4M observed revenue

Which Whatnot categories have the most sales and revenue?

Sports Cards leads with $223.6M in observed revenue from 6.5M sales. Trading Card Games follows at $84.7M. Together, those rows show where buyers spent money, but not yet which individual items produced good margins.

The first five categories account for 48.2% of revenue across the 75 rows shown. That concentration is useful for understanding the market, while the sales and price columns explain the kind of work behind it.

Which Whatnot categories have high sales volume or higher prices?

Sports Cards recorded the most sales at 6.5M. The price column shows which categories need fewer transactions to produce the same revenue.

A high-volume, lower-price category can be attractive when inventory is cheap and the workflow is fast. A higher-price category may leave more room per sale, but condition, authenticity, returns, and sourcing capital usually matter more. The chart makes that tradeoff easier to see than revenue rank alone.

How to find the best Whatnot categories for resale

Broad category totals mix brands, models, sizes, conditions, bundles, and price bands. Once a category looks promising, move down one level and find the products or brands responsible for repeat sales. A large category can still contain many slow or unprofitable items.

Use the ranking to decide where to research, then check exact sold comps, fees, shipping cost, return risk, and your real acquisition cost. The best category for a seller is one with visible demand and inventory they can source repeatedly without forcing the margin.