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Top categories on Whatnot by revenue

See the top Whatnot categories by 30-day revenue, including units sold, stream counts, and live shopping demand signals.

Sales tracked53,141,274
Revenue tracked$1,002,653,560
Shows tracked1,104,676

Category rankings

Last 30 days of observed Whatnot activity, through 2026-08-11. Search or select a column heading to reorder the table.

Swipe sideways to see more columns.

Rank Category Revenue Sales Streams
1 Sports Cards $228,955,266 6,593,322 150,468
2 Trading Card Games $80,983,695 4,678,859 86,821
3 Women's Fashion $57,407,103 4,534,452 96,652
4 Football Cards $53,447,205 1,289,045 29,844
5 Toys & Hobbies $37,692,631 2,678,930 101,603
6 Coins & Money $31,409,929 723,860 13,562
7 Pokémon Cards $28,960,612 1,581,700 28,721
8 Basketball Cards $28,359,350 600,741 13,994
9 Coins & Bullion $26,831,256 636,046 11,679
10 Luxury Bags & Accessories $25,742,680 157,014 4,891
11 Baseball Cards $24,153,187 960,949 21,911
12 Jewelry & Watches $23,621,859 1,151,346 26,911
13 Everyday Electronics $17,485,076 1,075,430 12,998
14 Makeup $12,078,011 1,094,081 10,267
15 Bags & Accessories $11,733,127 156,878 6,709
16 Sneakers $11,255,507 297,078 5,584
17 Sneakers & Shoes $11,147,095 310,005 5,748
18 Beauty $10,585,115 1,019,799 14,699
19 Outdoors $10,087,246 500,828 9,121
20 Perfume & Cologne $9,762,776 460,322 7,426
21 Home & Garden $9,585,839 533,480 9,456
22 Entertainment Cards $8,743,580 445,214 7,299
23 Sporting Goods $7,960,950 271,629 4,324
24 Men's Fashion $7,431,826 542,707 14,144
25 Comics $6,667,369 388,513 8,735
26 Antiques & Vintage Decor $6,480,694 504,063 20,913
27 Vintage & Antique Jewelry $6,478,441 493,746 11,831
28 Wholesale & Deals $6,455,259 531,643 6,637
29 Marvel Cards $6,341,930 281,181 3,290
30 Vintage Decor $6,264,532 500,000 21,467
31 Gold & Silver Jewelry $6,224,871 238,534 3,576
32 Knives & EDC $6,080,003 191,886 4,101
33 Streetwear $5,671,203 255,072 6,569
34 Modern Comics $5,618,979 312,176 6,667
35 Baby & Kids $5,392,907 694,741 16,339
36 Watches $4,965,555 221,490 3,478
37 Electronics $4,922,621 249,415 5,993
38 Tools $4,805,159 142,468 1,300
39 Baby & Kids Clothes $4,710,483 605,971 14,338
40 Golf $4,450,919 144,297 1,979
41 Video Games $4,328,159 199,730 6,610
42 Rocks & Crystals $4,225,155 335,624 8,380
43 Storage Unit Finds $4,070,303 347,430 7,038
44 Arts & Handmade $3,882,924 601,668 24,470
45 Case Packs & Bundles $3,729,426 239,785 2,781
46 Modern Bags $3,624,767 129,788 5,917
47 Disney $3,551,406 200,173 8,863
48 Food & Drink $3,465,948 434,416 5,187
49 Diecast $3,163,665 250,280 5,419
50 Western & Southwestern Jewelry $3,130,539 57,812 1,173
51 Estate Sales & Storage Units $3,025,269 269,793 7,108
52 Anime & Manga $2,927,396 330,295 8,695
53 Women's Jewelry $2,816,860 238,285 5,573
54 Soccer Cards $2,757,394 71,067 1,662
55 Paper Money & Currency $2,470,804 70,731 1,933
56 Slime & Squishy Toys $2,390,082 210,498 4,677
57 Laptops, Phones & Tablets $2,332,995 49,218 973
58 Skincare $2,323,422 223,716 2,839
59 Men's Vintage Clothing $2,260,877 158,380 4,126
60 One Piece Cards $2,204,487 117,203 1,772
61 Wrestling Cards $1,921,300 104,097 781
62 Vintage Comics $1,915,179 127,316 2,999
63 Vinyl Records $1,839,147 125,363 3,555
64 Women's Boutiques $1,836,927 115,703 3,346
65 Magic: The Gathering $1,820,188 110,364 2,028
66 Beads, Pens & Keychains $1,784,890 368,543 10,340
67 Sports Memorabilia $1,773,816 59,668 2,273
68 Crystals & Gems $1,703,972 148,873 3,900
69 Hockey Cards $1,703,266 65,438 1,732
70 Gold Nuggets $1,672,524 34,720 442
71 Diamonds & Gemstones $1,661,621 42,679 1,289
72 LEGO $1,514,588 84,209 4,721
73 Funko $1,474,634 71,837 4,847
74 Plants & Garden $1,472,867 135,125 2,486
75 Labubu & Blind Boxes $1,412,229 102,188 2,359

Top Whatnot category statistics from the last 30 days

Here are the leaders and useful comparisons from the tables above. These answers update with each new report.

What was the top Whatnot category by revenue?
Sports Cards $229M revenue · 6,593,322 items · 150,468 streams
Which Whatnot category earned the most revenue per stream?
Luxury Bags & Accessories $5.3K per stream across 4,891 streams · $164 revenue per observed item
Which Whatnot category sold the most items per stream?
Wrestling Cards 133 items per stream across 781 streams
Which high-value Whatnot category sold the most items?
Sports Cards 6,593,322 items · $35 revenue per observed item
How many Whatnot categories generated at least $10 million?
19 categories Within the 75 rows shown
What did the middle of the top Whatnot category list look like?
The middle result $4.8M revenue · 269,793 items · 5,993 streams

Top Whatnot categories by sales volume and price

The table gives the exact values. The charts make the volume, price, and revenue tradeoffs easier to compare.

Top Whatnot categories by items and revenue per stream

Compare how many items a category moves in each stream with the revenue each stream earns.

Bubble size: Observed revenue

Both axes use log scales so smaller and larger results stay readable together.

Categories higher up earn more per stream. Categories farther right move more items per stream.

View plotted values
  • Sports Cards44 items / stream · $1.5K / stream — $229M total revenue across 150.5K streams
  • Trading Card Games54 items / stream · $933 / stream — $81M total revenue across 86.8K streams
  • Women's Fashion47 items / stream · $594 / stream — $57.4M total revenue across 96.7K streams
  • Football Cards43 items / stream · $1.8K / stream — $53.4M total revenue across 29.8K streams
  • Toys & Hobbies26 items / stream · $371 / stream — $37.7M total revenue across 101.6K streams
  • Coins & Money53 items / stream · $2.3K / stream — $31.4M total revenue across 13.6K streams
  • Pokémon Cards55 items / stream · $1K / stream — $29M total revenue across 28.7K streams
  • Basketball Cards43 items / stream · $2K / stream — $28.4M total revenue across 14K streams
  • Coins & Bullion54 items / stream · $2.3K / stream — $26.8M total revenue across 11.7K streams
  • Luxury Bags & Accessories32 items / stream · $5.3K / stream — $25.7M total revenue across 4.9K streams
  • Baseball Cards44 items / stream · $1.1K / stream — $24.2M total revenue across 21.9K streams
  • Jewelry & Watches43 items / stream · $878 / stream — $23.6M total revenue across 26.9K streams
  • Everyday Electronics83 items / stream · $1.3K / stream — $17.5M total revenue across 13K streams
  • Makeup107 items / stream · $1.2K / stream — $12.1M total revenue across 10.3K streams
  • Bags & Accessories23 items / stream · $1.7K / stream — $11.7M total revenue across 6.7K streams
  • Sneakers53 items / stream · $2K / stream — $11.3M total revenue across 5.6K streams
  • Sneakers & Shoes54 items / stream · $1.9K / stream — $11.1M total revenue across 5.7K streams
  • Beauty69 items / stream · $720 / stream — $10.6M total revenue across 14.7K streams

Sales vs. average revenue per item

Rows farther right sold more. Rows higher up earned more revenue per item on average.

Bubble size: Observed revenue

Both axes use log scales so smaller and larger results stay readable together.

Average revenue per item is a blended benchmark. Check exact products, condition, fees, and sourcing cost before buying.

View plotted values
  • Sports Cards6.6M sold · $35 average revenue / item — $229M observed revenue
  • Trading Card Games4.7M sold · $17 average revenue / item — $81M observed revenue
  • Women's Fashion4.5M sold · $13 average revenue / item — $57.4M observed revenue
  • Football Cards1.3M sold · $41 average revenue / item — $53.4M observed revenue
  • Toys & Hobbies2.7M sold · $14 average revenue / item — $37.7M observed revenue
  • Coins & Money723.9K sold · $43 average revenue / item — $31.4M observed revenue
  • Pokémon Cards1.6M sold · $18 average revenue / item — $29M observed revenue
  • Basketball Cards600.7K sold · $47 average revenue / item — $28.4M observed revenue
  • Coins & Bullion636K sold · $42 average revenue / item — $26.8M observed revenue
  • Luxury Bags & Accessories157K sold · $164 average revenue / item — $25.7M observed revenue
  • Baseball Cards960.9K sold · $25 average revenue / item — $24.2M observed revenue
  • Jewelry & Watches1.2M sold · $21 average revenue / item — $23.6M observed revenue
  • Everyday Electronics1.1M sold · $16 average revenue / item — $17.5M observed revenue
  • Makeup1.1M sold · $11 average revenue / item — $12.1M observed revenue
  • Bags & Accessories156.9K sold · $75 average revenue / item — $11.7M observed revenue
  • Sneakers297.1K sold · $38 average revenue / item — $11.3M observed revenue
  • Sneakers & Shoes310K sold · $36 average revenue / item — $11.1M observed revenue
  • Beauty1M sold · $10 average revenue / item — $10.6M observed revenue

Which Whatnot categories have the most sales and revenue?

Sports Cards leads with $229M in observed revenue from 6.6M sales. Trading Card Games follows at $81M. Together, those rows show where buyers spent money, but not yet which individual items produced good margins.

The first five categories account for 48% of revenue across the 75 rows shown. That concentration is useful for understanding the market, while the sales and price columns explain the kind of work behind it.

Which Whatnot categories have high sales volume or higher prices?

Sports Cards recorded the most sales at 6.6M. The price column shows which categories need fewer transactions to produce the same revenue.

A high-volume, lower-price category can be attractive when inventory is cheap and the workflow is fast. A higher-price category may leave more room per sale, but condition, authenticity, returns, and sourcing capital usually matter more. The chart makes that tradeoff easier to see than revenue rank alone.

How to find the best Whatnot categories for resale

Broad category totals mix brands, models, sizes, conditions, bundles, and price bands. Once a category looks promising, move down one level and find the products or brands responsible for repeat sales. A large category can still contain many slow or unprofitable items.

Use the ranking to decide where to research, then check exact sold comps, fees, shipping cost, return risk, and your real acquisition cost. The best category for a seller is one with visible demand and inventory they can source repeatedly without forcing the margin.